freeslot("MT_MUSICPLANTBUMBER")
local FRACBITS = FRACBITS

local function bubbleBurst(touched, touching)
    P_SetObjectMomZ(touching, 26<<FRACBITS, false)    
    S_StartSound(touched, touched.info.deathsound)    

    if touching.player.valid == nil then return end
    touching.player.kartstuff[k_pogospring] = 1
 
    return true   
end

addHook("TouchSpecial", bubbleBurst, MT_MUSICPLANTBUMBER)

addHook("MobjSpawn", function(mobj)
  mobj.color = P_RandomRange(SKINCOLOR_NONE, MAXSKINCOLORS)
end, MT_MUSICPLANTBUMBER)